![]() A personal favorite is the over-anxious zombie at table’s edge, quick to express frustration (or satisfaction) by reaching across the table. The increased depth and immersion adds so much - it’s a huge leap ahead of past iterations.Įnhancing the experience is the fact that there’s always something that would be impossible on a real table happening during play - sharks zipping around, airplanes cutting across the field, or The Walking Dead’s Clementine kicking soccer balls around. I can’t begin to express what a game changer virtual reality is for this genre. Even pinball snobs will be hard-pressed to call out discrepancies in the experience here. The ball tracking is also seamless as the silver orbs streak across from one side of a table to the other. The perspective is picture-perfect down to the angles, and includes an ability to peek underneath every table item. To explain, playing Pinball FX2 in virtual reality is akin to looking directly down and over a real-life pinball machine. However, I can say with conviction that Pinball FX2 VR is perhaps the greatest electronic pinball representation to date. ![]() Most are more miss than hit, sadly, as it’s no small feat to capture the pinball experience via a controller and a two-dimensional screen. ![]() I’m a pinball junkie, having played literally every video equivalent since the Atari 2600. WTF Literally ducking to avoid zombie reach. LOW Tracking issues coming out of nowhere. HIGH Forgetting they were only virtual tables. ![]()
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